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 Rune Blade (a magic sword)

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Jun Tomoshibi
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PostSubject: Rune Blade (a magic sword)   Sun Apr 07, 2013 10:40 pm

Item name: Rune Blade

Description:

Fourth sword from the left.

Effect: 1. It gives a 25% resistance to darkness and holy/light abilities. (For Yuri, this means he takes 75% more damage from darkness abilities compared to double or anyone else taking more damage than normal, it's reduced by 25% for either one) Only when the sword is summoned do these apply.

2. When it blocks a non-physical ability that isn't a manipulation based attack with this sword, it dispels it. This includes barriers. Aki's fire and lightning abilities it wouldn't negate, but Rai's lightning abilities it would, and so would Jun's fire abilities (and his lightning). Rui's energy manipulation it wouldn't negate, but would negate Alex K.'s energy snakes and energy beams (and their concentrated counter parts). Up to a Gran Rey’s level of power. 1 post cooldown for weak attacks (kido 1-50 and bala), 2 post cooldown for moderate leveled abilities (kido 51-79), 3 post cooldown for anything stronger than kido 80, up to Gran Rey/kido 89. Does not affect  kido 90+ and equivalents.

3. When a spell based ability, like kido or Saber's seal things, and he blocks it, he "seals" the use of the ability for 4 posts if the ability is weak (hado 1-50), 3 posts for moderately powerful (hado 51-79), and 2 posts if the spell is very powerful (hado 80-90). This does not include their respective cooldowns. Think of it as adding on/to the cooldown. This ability does not effect last resort spell based abilities or kido 91 and up of either type. 2 post cooldown.

4. Syphon: This only works on kido and spell based abilities. If this hits the user or the magic circle (not the actual ability, doesn't do anything then), he seals whatever spell they're about to use...for the entire thread. However, this can only be used 3 times (and must be successful for it to count down) and is activated (the blade gets strange letters/symbols that faintly glow on it as a warning). This can even shut down kido 91+ (not 99) and similarly powered spells. There is a 3 post cooldown for each attempt, successful or not, however, after three consecutive misses, it counts as a usage. However, on the last one, the user must miss 5 times before the sword shuts down on this capability due to the strain it puts on it. It also must draw blood to infect, and the victim would feel it right away that that spell based ability/kido had been sealed. This can only be used against those one tier above or below in accordance to the user's. Otherwise, it will not affect those 2 tiers higher than the user, and can never effect a 0 tier. It also resets after each thread.

History: A "morality sword", it's called the neutral sword. Like the Heaven's Gate and Devil's Sunrise, the Holy/Light and Darkness swords respectively, it has a bit of a mind on its own, only communicating through energy pulses. However, unlike the other two, it has no set target on who it wants its wielder to be, though it can choose the same one as either of the other two swords. However, it hasn't had a wielder in centuries. But has observed, and watched the other two pick their users. It is often called the strongest of the three, simply because of its sealing properties and negation. It is a sword that is envied by magic users, and also feared. Yuri Romanov once said to both Kain Lasdren and Angel (a werewolf that runs the Amesbury Magical Library) that he wouldn't want to fight whoever wields the sword. It has consulted Angel for a tournament, as it got sick of trying to find someone worthy to wield it. The werewolf agreed.

Summoning Method: A grey magic circle with weird symbols appear. The sword either rises from it, or is fired from it. No abilities can be activated when fired out.

(Tournament sign up will begin when Rena returns from her vaca. The winner of the tournament will get this sword.)


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http://bleacherax.forumotion.com/t1892-jun-s-characters


Last edited by Jun Tomoshibi on Wed Jul 09, 2014 12:59 am; edited 4 times in total
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PostSubject: Re: Rune Blade (a magic sword)   Fri Apr 12, 2013 3:04 pm

The only ability I dislike is Syphon I think it would be fine but only if you removed the thing that if it misses it doesn't count as a use. 3 times per thread is fine , but being able to use it untill it hits is OP in my opinion. Other than that I say approved

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PostSubject: Re: Rune Blade (a magic sword)   Fri Apr 12, 2013 6:10 pm

That seems like an over-nerf to me. It targets a very specific type/class of attack, only when it is about to be used, needs to hit the person or magic circle or some medium, not their sword or something, and actually hit. And if the attack goes off before he hits the medium...he's shit out of luck. And a 2-tier can have up to 16 "spells" for a shinigami, best case. That's not including their abilities that may or may not be "magical" based. Worse case, they may not be a kido user and their abilities aren't "magical" based. Below is a bit more, what I reasoned with Zenke. I guess the cases can really go either way, depending upon the view point.

Quote :
How many spells does any kido expert or spell based character have? Jun has more than three. Even after I make Garanzo get rid of Asuma's two spells he shouldn't have no matter what, he has more than three spells (up to fifteen, and that's just 2-tier). Every practitioner of kido and everyone that uses spells (except ONE, Saber) has way more than three spells. Out of how many? Jun has 9 and he sucks at it. Asuma has more than that. Yuri has a lot more than that. How many characters does this sword actually effect? Kido experts, but they have plenty of other methods of fighting. Saber has only a few and isn't what she's reliant on. Garanzo's wip arrancar has 21 or 22 spells. Elayne has six abilities plus 15 kido spells plus her custom spells. Less than 15 characters? And all of them either aren't that reliant, have a lot of options that they could fall back on, and/or have a lot of spells. Best case is if it's used against Saber. Worst case, it's used against Garanzo's arrancar or Karasu. Or someone else with a lot of spells under their belt, like Elayne.

Also, it's not like the activation lasts until it's successful. Just for the one post it's activated. And then the user has to wait 3 posts before he can try again. It's a high risk potentially high reword type of ability.

If that still doesn't convince you, don't suppose we can work out some sort of compromise where it can still seal 3 spells/spell based abilities for the entire thread?

Oh, something I forgot to run by Zenke...added the summoning method. I guess it's more of a custom ability than a traditional piece of equipment...just one that can be earned.

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PostSubject: Re: Rune Blade (a magic sword)   Fri Apr 12, 2013 7:09 pm

Im fine with the summoning method.

In terms of Syphon I understand your point, but having a per thread ability that only counts down if it hits sets a dangerous precedent. I think a compromise is whats best here. What bothers me is there is no downside to missing besides a CD, two potential options that I have thought up is perhaps there is some sort of rebound if it misses.... or a certain number of misses adds up to a use say 2 or 3? Would this be an agreeable compromise?

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PostSubject: Re: Rune Blade (a magic sword)   Fri Apr 12, 2013 9:37 pm

Well...maybe I wasn't clear, it also takes the user's energy to do any of the abilities (except the resistance one), coursing through the blade to work. So there is some cost beyond the CD. But you're right, it would set a bad precedent.

Hmm...what if if it misses more than twice in a row, it counts down by 1? Like, it's used once, misses, three posts later, used again, misses, three posts later, used a third time, misses, it can then only seal 2, then three misses later, can only seal 1 and then doesn't count down anymore?

(Haven't editted, just running stuff by you here.)

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PostSubject: Re: Rune Blade (a magic sword)   Sat Apr 13, 2013 2:15 am

With the edits in you sir are good to go

APPROVED

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