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 Ashe Inc.

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Zenke
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Join date : 2011-11-29
Age : 28

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PostSubject: Ashe Inc.   Thu Jun 13, 2013 3:04 pm

Ashe Inc is run by Gaige Ashe. It is an underground equipment sales store. Gaige Sells to anyone, but some equipment might be restricted to a specific race. The only exclusion is members of the coalition. And don't come looking for ancient artifacts or magical weapons either, this is all high tech gear.

The option of buying gear through rp is there. However you will still have to spend Desai, but it can be fun. If your in the coalition you can always attempt to buy something through rp, if you think you can outwit Gaige or convince her to sell to you. For convenience the store is divided into categories.



Weapons


Item name: Rampart

Description:

A pistol made of sturdy metals,  Rampart does not take conventional rounds. It fires a concentrated blast of electricity. It has a hand guard, making it useful for defense in melee.

Effect: Rounds: Each blast of electricty is 1 bala in power. However, the Rampart can charge its shots to the power of a cero. These move slower, and use up 5 shots.

Clip: The clip is a small power pack inserted into the side of the gun. Spent power packs are expelled automatically. The power pack contains enough power for 20 shots, or four charged shots. Comes with 5 clips.

Price: 400

Number of it you have/possible/allowed: 1

Item name: Rampart MkII

Description:

A pistol made of sturdy metals as strong as Zan steel,  Rampart MkII is significantly better than the orignal version. It does not take conventional rounds. Unlike the MkI this version has two firing modes, electrical and energy. It has a hand guard, making it useful for defense in melee, since it can resist being cut by most things.

Effect: Rounds: Elecrical blast: This form of fire delivers a burst of eletricity into the target, doing a bala worth of damage. It is incapable of killing, even a direct shot to the heart or head from this would only knock the person unconcious. Its a good way of putting someone down without risking killing them. It does little to no surface damage but it passes through armor unhindered. (good for knocking out Npcs or characters if permission is given.)

Energy burst: The energy burst is a more lethal form of fire. It does more damage and can cause nasty burns. It does 2 bala worth of damage on impact. It is effective against average hierro and armor but nothing higher than that.

Clip: The clip is a small power pack inserted into the side of the gun. Spent power packs are expelled automatically. The power pack contains enough power for 10 shots of lethal or 20 of non lethal fire. Comes with 5 clips.

Price: 550

Number of it you have/possible/allowed: 1


Weapon Name: Argus

Description: The Argus is a lesser form of Gaige's Oblivion driver. It has a similar sleek design but is far less accurate and has a bit more of a kick. It does have a burst fire function though, which helps eliviate the accuracy issues. It has less ammo options than oblivion driver.

Effect:
Rate of fire: Semi auto or 3 shot burst.
Ammo types:
Standard ammo: Theses rounds are coated in spiritual energy to allow them to hit spiritual targets. They do the equivilent of a bala and a half worth of damage.
Armor Peircing: A special bullet designed to punch through strong armor and strong hierro. The downside is they do 1 bala worth of damage.
Explosive: These bullets explode on impact as opposed to penetrate the target fully. Still, they do extra damage and hit with double the power of the Argus' standard rounds against unarmored targets.

Clip: Clips for Argus holds 25 bullets. It comes with 3 clips for standard ammo, and 2 of each special ammo.

Price: 1000

Number of it you have/possible/allowed: 1 per person.



Weapon Name: Talon

Description: A pistol with a design similar to Oblivion Driver, this pistol offers the exact same ammo types at a reduced weapon damage and clip size. They have low recoil and good accuracy, and are perfect for duel wielding in combat. The hand guard is reinforced with Zan steel strong materials making them effective at blocking and pistol whipping.

Rate of fire: Semi auto
Ammo types: Standard ammo: Theses rounds are coated in spiritual energy to allow them to hit spiritual targets. They do the equivilent of a bala worth of damage.
Armor Peircing: A special bullet designed to punch through strong armor and strong hierro. They do 1 bala worth of damage.
Explosive: These bullets explode on impact as opposed to penetrate the target fully. Still, they do extra damage and hit with double the power of the talons' standard rounds against unarmored targets.
Incendiary: Self explanatory really, upon impact the bullets from these clips do additional burning damage to the target, usually burning the skin where they hit. They can ignite flammable objects with ease but aren't great against armored targets. If someone is ignited, like their clothes, the fire can be put out pretty easily.

Clip: Talon clips hold 8 shots per clip. It comes with 5 clips for standard ammo, and 3 of each special ammo.

price: 650

Number of it you have/possible/allowed: 2 per person, ammo doubled for 2 pistols.

Item name: Reverence

Description:

A shotgun with a wide, stocky body, and good for one handed use, the Reverence packs a punch, but with a recoil to match. 

Effect: Standard shells: The Reverence comes with spiritually coated bullets for shooting spirits. Unlike normal shotguns it has a choak to keep the shot closer together, allowing it to do more damage, but increases the recoil. A full on shot to the chest from the reverence would be akin to taking a cero to the chest, but at longer ranges this damage will decrease significantly, also if it only clips the target it oviously wont do as much. Spread of 5ft over an Effective range of 15 Ft, a direct hit at that range would be less than half a cero.

Dragons breath Shells: Dragons breath shells are incendiary rounds, but instead of firing buckshot it fires a concentrated blast of phosperous coated metals. It does significantly less damage with a full on hit, especially against armored targets, but it will cause nasty burns and possibly even ignite the target. Damage equivilent to a hado 40-50. Spread of 5ft over an Effective range of 10ft. A direct hit at thhat range would similar to a hado 20,

Micro Rocket Shells: in place of actual pellets, a micro rocket is launched from the gun. The micro rocket shoots forward a little slower than the other shots, but explodes with the power of a cero in a 5 foot area. The damage isn't much different, but the damage isn't spread over a wide area like with the other ammo.

Clip: The Reverence takes a clip, it also doesn't need to be pumped. However each clip only holds 5 rounds and the shotgun comes with a total of 4 standard clips, and 2 clips of Dragon breath shells and 2 clips of Micro rockets.

Price: 800

Item name: Batzooka

Description: A large rocket launcher that fires a cluster of 6 small homing rockets. By pressing a button near the back of the weapon it transforms into an over sized club.

Effect: It weights about 100lbs. It is made with high quality metals, and is as strong as Zan steel. The rockets spread before shooting forward and home in on the target. Each rocket explodes with the force equivalent to hado 33, with a 5 foot blast radius.

Comes with 3 rounds, including the one already loaded.

Price: 800

Number of it you have/possible/allowed: 1

Item name: Power sword

Description: Based on technology used in her overdrive battle suit, Gaige developed this power sword. It is 4 foot long in total, with a 2 inch wide blade. Made with Quality materials it is as strong as Zanpakuto and very hard to break. It also keeps its keen edge despite being heated up when its effect is active.

Effect: Shocking blade: When the trigger below the hand guard is pulled, electricity will begin to course through the blade and heat it. It drastically increases the cutting power of the sword, so that it can pierce strong hierro and cut through metal. It also delivers a shock equivalent to a bala upon landing a blow, adding a little extra damage. The effect lasts for 5 posts, with a 3 post cooldown.

Price: 800

Number of it you have/possible/allowed: 1

Item name: Power sword Variants

Description: If you something a little different to the powersword, you can buy one of these variants. There is the choice of axe, halberd, greatsword greatsword or daggers. Variants cost more because they are bigger, or in the case of the daggers there are two.

Effect: Axe: This 4 foot handled axe has a heavy single sided head with a spike on the reverse side. It is made exactly like the Powersword, with the trigger for Shocking blade just below the axe head.
Halberd: Think, an axe with a six foot long handle and a spear head and hook on the reverse side of the wide axe head. The trigger is on the lower part of the handle.

Greatsword: This weapon is almost six feet long with a wide heavy blade that delivers heavy blows. Add the Shocking blade, and this varient becomes a deadly monster. The trigger is below the crossguard.

Daggers: These matching pair of daggers are the only time you'll ever be able to own two power swords. They are 2 foot long each, and can have their shocking blade effect activated separately or at the same time. The triggers are below the crossguard.

Price: 1000

Number of it you have/possible/allowed: 1 Variant of your choice. If you pick the daggers you get 2. You cannot have one of these and a powersword.


Armor



Item name: Reactive armor

Description: This special body armor covers the neck, chest shoulders and waist. It is not made of solid metal, but instead thousands of nanobots. It can take on any appearance the wearer wishes, and can go above or below clothes. You don't need to wear padding under it like normal body armor, as it takes the impact unless peirced or hit with a strong force, such as a strength orientated character swinging a mace. It can be easily put on and romoved, as you simply have to touch it to put it on, and touch its stand again to have it remove itself.

Effect: Reactive armor grants the wearer protection equivalent to strong hierro. But that is not its only purpose. When it is pierced, nanobots will react and fill the breach, repairing the broken section of the armor. The nanobots will also repair the wound and stop bleeding, however they will not go below the skin or enter the body, and repair only surface damage. They also only repair damage to the body under the armor, so they will not go down your arm to heal a cut on your hand, even if you put your hand on your chest. Reactive armor bends with the body and does not hamper movement.

Price: 1500

Item name: Impact Gauntlets

Description: A pair of gauntlets that cover the Arms up to the elbow. Impact Gauntlets are made with high quality metals that are as strong as Zan steel. Impact Gauntlets are a perfect choice for those who use hand to hand combat allot, and grant protection against blades in a fight.


Effect: Impact gauntlets aren't just fancy protective gear. They have energy thrusters that use Reiatsu built into the arm. Activating them is similar to using blur or shunpo energy consumption wise. It is best to activate them as during a punch or finger thrust. It increases the speed of the punch 3 fold, doubling the damage with a successful hit. Each gauntlet can do this once a post. Caution must be taken when using though, the sudden increase in speed can cause harm to inexperienced users with little hand to hand knowledge, and training may be required.


Price: 600


Number of it you have/possible/allowed: 1 pair.

Item name: Grapple Claws

Description: The Grapple claws are a pair of arm mounted grappling hooks with three razor sharp claws on each arm. The gauntlet like devices are as strong as Zan steel. The claws reach past the hand, allowing the user to slash with them, but do not interfere with the hand itself, so the user can still hold items. The claws are attached to a lenght of zan steel strong cable on a reel.

Effect: The claws can be fired out of the gauntlet at great speed and are attached to a 30ft cable capable of supporting allot of weight. The Serrated claws easily cut into most surfaces and can latch on tight. The user can use this to pull themselves towards a building, swing, or pull objects that are light enough for them to lift towards them. They can be fired at opponents, used as whips and so on. They are versatile traversal weapons.

price: 400

Number of it you have/possible/allowed: 1 pair per person

Item name: SPT boots

Description: A pair of armored boots designed after The SPT augmentation installed in Gaige's feet. They work the same way, and allow the wearer to airwalk and increase the hight of their jump by boosting with them, or increase their mobility and dodging effectiveness. These boots are armored and are as strong as zan steel. They go up to about halfway up the shin. Very useful for hand to hand users.


Effect: An alternative method of airwalking to the coalition floaters. It propels reiatsu out of the base of the boot. A more powerful burst can also be used to boost the hight of your jumps or alter your current trajectory to avoid an attack. Boosting uses the same amount of energy as blur, but doesn't actually make you move like blur.

Price: 400

Number of it you have/possible/allowed: 1 pair

Number of it you have/possible/allowed: 1


Support




Item name: Portable shield pod

Description: A Device about the size of a grenade.

Effect: When activated and placed or thrown down, a 10 foot bubble shield is created. The bubble shield stops both solid and energy based attacks, up to the power of a gran rey. People cannot pass through the bubble shield from the outside, but they can from the inside. They can also fire outwards, but cant use energy attacks from inside the shield, only bullets will leave. The shield lasts for 2 posts or until broken.

Price: 250 each.


Number of it you have/possible/allowed: 3

Item name: Melta bomb

Description: A flat, disk shaped explosive device. Can be thrown like a frisbie or planted. The user must arm it by holding a button on the fron and pulling a pin. Once active it can be set off with a detonator.

Effect: Explodes with high heat energy, at the force of a cero when detonated. Can be used to set a trap, or just throw it at your enemy and blow it. Can cause burns to bare skin.

Price: 400 each

Number of it you have/possible/allowed: 3  

Item name: Artemis Mk IV

Description: A pc mounted on the arm, with a visor that acts as a display. It is the predecessor to Gaige's Artemis Mk V, and despite being an older model is still very useful, especially to those who cannot sense.

Effect: This little arm mounted pc can be used to detect reiatsu, surf the web, proform multiple tasks and record data. There is an inbuilt gps system that can show the users location, can track tracking devices and registered reiatu signatures. The device also displays reiatsu signatures on the map, and comes with a visor like pair of glasses to act as an aid in battle, by keeping track of her alies and enemies. It can not detect reiatsu that is suppressed, or bounto's, but can tell the power of the owners of any it can sense and can sense the type. It can also detect Reiatsu buildups and give warning when there is danger. If you cannot sense, you can when wearing this. It is protected from Emp and will shut down momentarily when it detects an Emp.

Price: 300

Number of it you have/possible/allowed: 1.

Item name: Ammo hook

Description: A chip and hook placed in Gaige's belt near the left hip.

Effect: It works like the coalition belt, but it can be put almost anywhere. It holds all the ammo for her guns, and materialises the clip on a little hook as she reaches for it.

Price: 100

Number of it you have/possible/allowed: 1



Enhancments



This is not an item for sale, however if you want to add special robotic enhancements to your character and are editing their , and would like to rp it out and have a bit of back story as to how you got them, you can request a thread here. If I'm not to busy I'll be glad to assist.

____________________________________
Praise the Sun!

Characters:

character info and links to apps.

Jensen Reinhart 1-1 Sunlight Warrior
Ariel Venasha 1-1 Nature's Wrath
Serena Des'Ana 1-2 The Infiltrator
Helena Elenesta 1-2 The pestilence
Alistair Duine 1-3 Alpha Werewolf
Vyn Victris (Ashe) 1-3 The Genemod
Elayne Arashi 1-5 White
Cara Xios 2-1 The Untrained
Gaige Ashe 2-2 (1-5 Overdrive) The Mecromaniac
Tia Bella Pennywell 2-2 The Mage
Thanatos Arkus 0 The true Machine Lord
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